COMPONENTS | Metal box rummi tokens token holders |
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AGE | 8 years old |
LEVEL | Primary and |
Secondary | KEY |
COMPETENCES | Mathematicsbasic mathematical operations Social and |
Civic | Working actively in a group respecting the shift tolerance of frustration understanding codes of conduct empathy Learning to |
Learn | Listening to rules and checking that they are being applied well perception of |
Self efficacy | COGNITIVE |
SKILLS | Logical mathematical |
Reasoning | Combine different cards to achieve the maximum score Attention and |
Concentration | Pay attention to the cards you have and concentrate on achieving the maximum result Processing |
Speed | Speed in identifying the cards and performing mental |
Operations | MULTIPLE |
INTELLIGENCES | Logical mathematicalbasic |
Operations | GAME DESCRIPTION The classic Rummi but now in a travel format so you can take it wherever you want with its handy metal box Simple and exciting game in which each player must try to combine their chips in groups of three or more to get 100 points as soon as possible Version for up to 4 players |
Cayro - Rummi on the go - Traditional game - Board game - Development of cognitive skills and logical math - Board game (755) Review